A downloadable game

Hello there! Welcome to the world of Portamon! This world is inhabited by creatures called Portamon. Super-powered monsters that are used as pets, or to complete tasks, or for competitive sport battling. Today the Portamon company is ready to unveil their newest technology, a breakthrough in human control over these amazing beasts. But what's that? One of the test subjects has escaped...oh...This may be a problem...

When a group of monsters tired of being collected and traded like goods rise up against human control, who will win? Fire breathing, mind controlling, lightning bolt firing monsters or human civilization? The world of Portamon will never be the same.

Revolucimon is a turn-based RPG inspired by monster collecting games and the style of 8-bit sprite art. At its heart, Revolucimon is my take on a type of game that I love from a narrative angle that hasn't been explored enough in the genre. I want Revolucimon to be a throwback to Pokemon style gameplay for PC gamers while exploring more subtle plot possibilities than just being the best and catching them all.

Current version works with controller support or with Mouse and Keyboard.

Keyboard:

WASD - Movement

Esc - Pause/Cancel

Space - Confirm

Gamepad:

Left stick - Movement

A Button - Confirm

B Button - Cancel

Start - Pause

L Shoulder - Run


Current known bugs:

- Occasionally at the edge of a battle area, a battle will start but the UI won't load. Very sporatic, but I'm addressing it in the next patch.

-Users with older processors/video cards may have an issue with the animation frames occasionally sticking. If this happens, walk in the same direction again and it should unstick or wait for 5 seconds for the idle animation to clear the frames. The optimization is being addressed in the next patch as well.

-Grindstones level a character up when used outside of battle, but don't force a Metamorphosis. The Metamorphosis will occur after the next battle.


Download

Download
Revolucimon.zip 43 MB

Install instructions

To run, unzip all files, then double click on the Revolucimon application icon. Make sure the application and its Revolucimon1.0_Data file folder stay in the same location.

Comments

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Def needs some work but overall it was pretty darn enjoyable! i liked the idea of us being the pokemon (wink wink) instead of a trainer, i also think you need to show how much dmg each attack does because it's hard to know what to use in different situations (btw you should really fix the corrupted walk patteren it's kind of off throwing)

Thanks for the positive feedback! It's nice to hear someone being nice and constructive online about something very imperfect that I made. I forgot the game was still up here, I haven't put any time into developing it in the years since I did the initial demo. My life kind of went a different direction in the game industry and I haven't had the time or drive to put into it. It for sure needs a lot of overhaul work. I wouldn't do a lot of things the same way if I were to do it all again, but it's nice to read your kind words about it. 

No worries man, i hope all is well in your life :)